Category Archives for Physical Computing

drill hack

Today we did a little hardware hacking. We decided to use the motor on a hand drill for our spatial media project. The trick is we need to reverse the direction of the motor with Arduino but this is controlled … Continue reading

13. April 2012 by yinliu
Categories: Physical Computing, Spatial Media | Leave a comment

[Basic Analog Circuits] Op Amp revisited

Today’s class we were introduced to operational amplifiers. In fact I kind of used it with the media controller project when trying to amplify the “blow” on a pinwheel. It didn’t get used eventually but was good practice. Evidence is … Continue reading

24. February 2012 by yinliu
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[Basic Analog Circuits] My first self-made power supply!

In last week’s basic analog circuit class, we played with “real world” electronics by making a power supply from scratch with a transformer. No more breadboards or arduinos, this is electrons swimming around in front of our eyes.

17. February 2012 by yinliu
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[Basic Analog Circuits] Oscilloscope & Transistor

Oscilloscope 2 channels the left circle controls the amplitude.. 1ms..each box represents 1ms in time.. as i slow it down to 5ms…i am amplifying the size of the pulses.. so i can take a closer look at them.. making it … Continue reading

11. February 2012 by yinliu
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[Basic Analog Circuits] capacitors

Very happy I got into this class! Eric rosenthal is a legend and he is also such a lovely person (everybody at itp say he is like a grandpa ^_^). below is notes from the first class (very rough with … Continue reading

06. February 2012 by yinliu
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Playful Cubes

After weeks of hard work, my Pcomp/ICM final project was completed just in time for the ITP Winter Show! Playful Cubes is an interactive sculpture whereby the viewer’s hand movements activate and control the rotation of a grid of 48 … Continue reading

29. December 2011 by yinliu
Categories: Computational Media, Materials, Physical Computing | Leave a comment

physical tetris [ICM/Pcomp Final Project]

Progress: Bought metal rods from Home Depot. Downsized the cubes twice to fit 10 in a row. Made a prototype of how the servos would be mounted. Spent a lot of time measuring and laser cutting. Servos are mounted on … Continue reading

13. November 2011 by yinliu
Categories: Computational Media, Physical Computing | Leave a comment

pcomp/icm final project idea

I am fascinated by things that move! Even more, I am fascinated by things that move with just hand gestures. So my idea is to make a physical tetris where the user plays the tetris game with just his/her hand … Continue reading

11. November 2011 by yinliu
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fish pond [media controller]

After we got the motor and the pinwheel working, we kept brainstorming contexts that the pinwheels could fit in. Though we had a few ideas, they all seemed not so exciting. As time was running short, we quickly decided that … Continue reading

25. October 2011 by yinliu
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pinwheel [media controller]

for the media controller project, we are making progress! first of all, instead of using rotary encoders, we are going to attach a pinwheel onto a small DC motor. As the pinwheel is blown, it spins the motor which generates … Continue reading

22. October 2011 by yinliu
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